Stylized Desert Fox

Posted by on Jan 31, 2015 in blog | No Comments
Stylized Desert Fox

My first Sketchfab  3D model upload. Just for interactive fun.    

InnoGames Hamburg – test Stylized Medieval Mine

Posted by on Jul 16, 2014 in blog | No Comments
InnoGames Hamburg – test Stylized Medieval Mine

working by the concept. Software: 3ds max, vray, photoshop

Clifs test

Posted by on Feb 15, 2014 in blog | No Comments
Clifs test

Clifs for my next artwork. normalbump + multi layered vraydisplacemnt (primary textured in Mari).

The German SS

Posted by on Mar 19, 2013 in blog | One Comment
The German SS

The main character from my Auschwitz Birkenau3D Artwork Baking displacement from Z-Brush study.

“Road tunnel” Unity 3D study scene

Posted by on Mar 1, 2013 in blog | No Comments
“Road tunnel” Unity 3D study scene

software: 3ds max, XNormals, Mari, Photoshop. baking normal test. Modeling: 3ds max. X Normal for high poly geomery baking…