Software: 3ds max, MARI, Photoshop, ZBrush, Vray
Auschwitz Birkenau concentration champ main enterance. 3D reconstruction.
In the start it was a simple camera mapping compositing scene with 3d vegetation for documentary movie.Later i started to add detail after detail in the process of learning different tricks and after one year of free time work I got this result…
Study a Multi pass Vray output in Nuke for final grades and tones still use Photoshop. I dont use many passes this time, only some basic 2d composition steps.
Related links:
Hi-Res link:
Auschwitz Birkenau 3D Concept 2560×1164
3D Total Gallery link
3D Total The Golden Eye Award
Producing art worthy of being linked from the frontpage of either forums or 3DTotal.com
Thanks for appreciating!