Software: 3ds max, MARI, Photoshop, ZBrush, Vray

Auschwitz Birkenau concentration champ main enterance. 3D reconstruction.
In the start it was a simple camera mapping compositing scene with 3d vegetation for documentary movie.Later i started to add detail after detail in the process of learning different tricks and after one year of free time work I got this result…

 

aushwitz_gray

aushwitz_crop_aaushwitz_crop_b

aushwitz_gray

Study a Multi pass Vray output in Nuke for final grades and tones still use Photoshop. I dont use many passes this time, only some basic 2d composition steps.

comp_vray_multipass

 

aushwitz_assetsRelated links:

Hi-Res link:
Auschwitz Birkenau 3D Concept 2560×1164

СG Talk 3D Gallery Theard

3D Total Gallery link
3D Total The Golden Eye Award
Producing art worthy of being linked from the frontpage of either forums or 3DTotal.com

Thanks for appreciating!

 

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